56അമ്പത്തിയാറ്
Two teams, two packs, 56 points. Type your name, walk into the 6-player or 8-player table, and pick a seat. Bots fill any empty seats.
Want to try 56 first? Start a private table and play against the bots, or bring your own friends: send them play56.in and the table code.
Public tablesOpen to everyone. Walk in and pick a seat.
How 56 is played here
- Cards rank J, 9, A, 10, K, Q. Points: J 3, 9 2, A 1, 10 1, so the 48 cards hold 56 points. Six players get 8 cards each (3 vs 3). Eight players add the 8s and 7s of both packs, which rank below the Queen and score nothing, and also get 8 cards each (4 vs 4, 64 cards). Bids, levels and chips are the same at both sizes.
- Bidding goes round from the dealer's right. Bids run 28–56 with a trump suit or no-trump. The first bidder must open with at least 28.
- You cannot name a suit you hold none of. To raise your own standing bid you must jump to the next level (40, 48 or 56).
- Jack signal: a call shows as 30 ♥ when the caller holds the Jack of that suit and ♥ 30 when they do not.
- A hand stops early once the bidders have reached the target or can no longer reach it.
- Plus: the opener may open with Plus N in a suit, which counts as 27+N (Plus 1 opens at 28, Plus 2 at 29, Plus 3 at 30); otherwise only a partner of the high bidder may say Plus N, raising by N in the same suit. Meanings follow the power ladder J J 9 9 A A 10 10 K K Q Q minus the cards already shown by earlier calls in that suit. Plus 1 = the top remaining card of the ladder; while that is a Jack it must be your only card in the suit, unless you yourself already showed the first Jack in that suit (then Plus 1 = the other Jack, and you need not show your 9); a partner's Jack does not count. Plus can also be said over an opponent's bid, in the suit your partner last called. Plus 2 = the top two remaining cards (fresh suit: both Jacks; after a Plus 1: the other Jack and a Nine; once all Jacks and Nines are shown: both Aces). Plus 3 = the top three remaining cards (fresh suit: both Jacks and a Nine). The buttons show what each Plus means right now.
- NS: a no-trump call that says you hold none of a suit already called. One step above the current bid points at the most recent suit, two steps at the suit before that, and so on. Example: after 30 ♣ and 31 ♥, 32 NS means no hearts and 33 NS means no clubs.
- Seats can change any time: take over a bot, move to a bot's seat, or replace another player with a bot. The hand continues.
- Opponents may double, and the bidding team may then redouble, which ends the auction. A double only changes the chips; bidding carries on. If everyone passes a doubled bid, the bidder may keep it (chips ×2), raise it, or change to another suit at any higher value, which cancels the double and reopens the bidding.
- If the defending team holds no card of the trump suit when the bidding closes, the hand is void: no chips change and the deal passes on.
- Concede: during play a team may give up the hand with the Concede button. One other human on the same team has to agree (bots have no say; a lone human decides alone). The conceding team pays the bid's stake as a loss: the declaring side pays what going down costs, the defending side pays what the bid would have won. The other team never sees the request.
- Follow suit if you can. The highest trump wins, otherwise the highest card of the suit led. When two identical cards fall, the first one played wins.
- Each team starts with 12 chips. Bids of 28–39 win 1 or lose 2, 40–47 win 2 or lose 3, 48–55 win 3 or lose 4, and 56 wins 4 or loses 5. Doubling multiplies by 2, redoubling by 4. A team out of chips loses the match. The host can reset the chips at any time.